Computer Graphics Group

Scientific Visualization

VISJET - Computer Ocean Outfall Modeling System

Principal Investigators:

Prof. Joseph HW Lee (Department of Civil Engineering)

Dr. Wenping Wang

VISFLOOD - Design and Simulation of Drainage System

Principal Investigators:

Prof. Joseph HW Lee (Department of Civil Engineering)

Dr. Wenping Wang

Molecule Visualization

Principal Investigators:

Dr. K.Y.Chan (Department of Chemistry)

Dr. Wenping Wang

Sewage Treatment

Principal Investigators:

Dr. X.Y. Li (Department of Civil Engineering)

Dr. Wenping Wang

Medical Visualization

Bone Visualization

Principal Investigators:

Dr. William Lu (Department of Orthopaedic Surgery)

Dr. Wenping Wang

Virtual Brain

Principal Investigators:

Dr. John M. Nicholls (Department of Pathology)

Dr. Wenping Wang

Rendering Techniques

Real-time Realistic Rendering of Translucent Objects

 

Global Illumination

Global illumination has been used for generating photo-realistic pictures in different application areas. One way to solve for the global illumination is to use Monte Carlo techniques. In this project, we study various aspects in the Monte Carlo global illumination methods...

Geometric Modeling

Squared Distance Minimization

SDM (Squared Distance Minimization) was originally proposed by Pottmann et al [Pottmann et al. 2003]. It is an iterative optimization scheme for approximating a target shape with a piecewise smooth curve or surface, such as a B-spline curve or surface, or a subdivision surface...

Collision Detection

Collision Detection of Quadric Primitives

This is a series of work by our group and our collaborators on efficient collision detection among quadric primitives. We deal with both static and moving objects. We use algebraic approach to solve the collision detection problem ....

Collision Detection of Convex Polytopes

We developed an efficient collision detection algorithm for convex polytopes, which quickly finds a separating plane (based on a separating vector) between two polytopes if they are non-colliding...

Model Segmentation

3D Model Segmentation

This work includes segmentation for 3D mesh by fitting quadric surfaces in a variational optimization framework and segmentation of a 3D shape for computing a union of tight bounding volumes...